£15K is on offer for the developer who can help deliver a series of multiplayer arcade games which will be featured in the new WhaleSong Park which is being constructed on Dundee's waterfront.
Dislectek is a new Unity plug-in that will make your game more accessible to dyslexic players. The plug-in was developed by Dundee’s Lowtek Games in collaboration with InGame and is OUT NOW the Unity Asset Store.
From launch to live ops. How technology created in Dundee is driving the next generation of Unity products A five year overnight success storyScottish Games Network The Changing Nature of Videogames Since the early 1980s, when videogames finally reached the homes of a mainstream audience, a single development and publishing model prevailed.Videogames were created as... Continue Reading →
A Case Study of YoYo Games, the Dundee-based creator of the GameMakerStudio game development platform, which has been downloaded over 10 million times.
From work-for-hire to original Intellectual Property. Hyper Luminal Games’ focus on people and revenue provides a blueprint for growing a successful studio. “One week in we realised - this is hard!”Stuart Martin, Co-founder and CEO Hyper Luminal Games Build A Better Business Dundee’s interactive cluster has a global reputation as the birthplace of Scotland’s videogames... Continue Reading →
Duality VR, a game created by a partnership between Cecile Emeke and Biome Collective has been announced as the winning entry in the StoryFutures Academy and InGAME Immersive Game Lab & Commission, winning a £50,000 development grant.
Sound of Light, a collaborative sound performance experience built for the Oculus Quest VR headset, is an example of not only how VR might help us to bridge that communication gap but also how it may facilitate us to communicate ideas and emotions that simply can’t be expressed to one another in a real world environment.
Arcadia Night 2020 is an evening of online micro-talks, game demos and discussions from leading game designers, creators, and thinkers from across the interactive industry.
The thoughtful discussion during Creative Dundee’s recent InGAME Insights event quickly proved that this is a crucial time for how we think about play in public spaces - one wracked with challenges, but also teeming with potential.