In 2012 we named Scotland as the Tower Defence Game capital of the world. In 2021, is that still true...?
What’s that coming over the hill? Is it ten carefully curated pieces of news from across the videogames industry all gathered in one helpful location? Oh, what do you know, it is. Must be time for the Weekly World News already. What a treat.
Entries are now open for the BAFTA Scotland Guru Live Online programme. Guru is a virtual festival aimed at helping new up-and-coming talent in film, games and television get to the next stage in their career.
The game which kickstarted Scotland's videogames industry reaches its third decade, with 20 Million sales and counting It's true. Lemmings, the first videogame from Scotland to achieve huge international success, was released on February 14th 1991. Designed and developed by the legendary DMA Design in Dundee, Lemmings was the company's first global megasmash (which was... Continue Reading →
Welcome to the return of the Weekly World News, in which we undertake a brief summation of notable events taking place within and around the environs of professional game development for the edification and education of those who find themselves preoccupied and unable to attend to current events.
If you follow SGN TV on YouTube you may have already seen our Dwerg Saga feature. Over there we focussed more on the development of the game and its ongoing evolution with the game's mastermind, Jock Findlay. If you enjoyed the piece, you may will have a Dwerg shaped hole (I'd get that checked out... Continue Reading →
You'll have seen major changes taking place on the Scottish Games Network in the last few weeks. Thanks to our intrepid band of writers and broadcasters (aka Andrew and Ryan), we now have weekly columns, a podcast, in-depth interviews, and a shiny new YouTube channel. We have plans for more. A revamp of the website,... Continue Reading →
Glitchers is a game development studio which has worked on a wide range of games for good, including the BAFTA Nominated Sea Hero Quest. In 2020 the company relocated from London to Edinburgh. We spoke to CEO Max Scott-Slade to find out more.
"Originally I started making SOLAS because I really enjoyed older C64 games like Reflektor, and (admittedly obscure) tile-based puzzle games like S.C. OUT. These games were all about cause and effect, and about learning how the different systems interacted with each other."
Thinking about starting your own games company but aren't sure where to begin? You're not alone. Scotland has seven universities across the country producing games-related graduates. Almost every college is offering game development at HNC and HND levels. We have raw talent galore. However, starting a business is hard. Most people get into the games... Continue Reading →