Dislectek is a new Unity plug-in that will make your game more accessible to dyslexic players. The plug-in was developed by Dundeeโs Lowtek Games in collaboration with InGame and is OUT NOW the Unity Asset Store.
Case Study: Unity
From launch to live ops. How technology created in Dundee is driving the next generation of Unity products A five year overnight success storyScottish Games Network The Changing Nature of Videogames Since the early 1980s, when videogames finally reached the homes of a mainstream audience, a single development and publishing model prevailed.Videogames were created as …
Case Study: YoYo Games
A Case Study of YoYo Games, the Dundee-based creator of the GameMakerStudio game development platform, which has been downloaded over 10 million times.
Case Study: Hyper Luminal Games
From work-for-hire to original Intellectual Property. Hyper Luminal Gamesโ focus on people and revenue provides a blueprint for growing a successful studio. โOne week in we realised - this is hard!โStuart Martin, Co-founder and CEO Hyper Luminal Games Build A Better Business Dundeeโs interactive cluster has a global reputation as the birthplace of Scotlandโs videogames …
Duality VR Wins Immersive Game Lab Commission
Duality VR, a game created by a partnership between Cecile Emeke and Biome Collective has been announced as the winning entry in the StoryFutures Academy and InGAME Immersive Game Lab & Commission, winning a ยฃ50,000 development grant.
PlayAway: Jung In Jung and Paul Blackham
Sound of Light, a collaborative sound performance experience built for the Oculus Quest VR headset, is an example of not only how VR might help us to bridge that communication gap but also how it may facilitate us to communicate ideas and emotions that simply canโt be expressed to one another in a real world environment.
Arcadia 2020
Arcadia Night 2020 is an evening of online micro-talks, game demos and discussions from leading game designers, creators, and thinkers from across the interactive industry.
The Future of Public Play – Thoughts from InGAME Insights 3
The thoughtful discussion during Creative Dundeeโs recent InGAME Insights event quickly proved that this is a crucial time for how we think about play in public spaces - one wracked with challenges, but also teeming with potential.
Event: InGAME Insights 3
On November 25, Creative Dundee and InGAME will be inviting three panellists from across the creative sector to discuss these very topics as part of its InGAME Insights events series.
InGAME Announces Two New R&D Collaborations
The Dundee-based Innovation for Games and Media Enterprise (InGAME) has announced two further recipients of the InGAME R&D Voucher Scheme, aimed at increasing the scale and value of the Dundee videogames cluster.
