Outplay are hiring across a variety of roles

Outplay are continuing to add to their teams and our 2015 projects by actively hiring across all departments. As well as the roles listed below we continually look for great talent to add to our ambitious and highly talented team so if there isn't a role below that fits what your looking for get in touch with... Continue Reading →

Microsoft Unity Porting Day – Tomorrow – LAST CALL

Tomorrow, Saturday the 27th of September Microsoft and Unity are hosting a porting day for game developers at The Hub in Glasgow. Space is limited, so this is your last chance to grab a place. Here are the details: Over the last 12 months, Windows 8 and Windows Phone market share has increased rapidly. More and... Continue Reading →

Last Chance – Free Attendance At UNITE 2014 UNITY Conference

Unite is an annual conference for all things Unity related, based in Seattle, USA from the 20th - 22nd August 2014.  As part of their partnership with Honeycomb – Creative Works ScreenHI (the company behind the Moray Game Jam and Go North) can offer one place to a Highlands and Islands individual (see T&C's below) working in the... Continue Reading →

UNITY Game Developer Competition Call For Entries

Do you have a game on (or coming to) the Windows Store, or Windows Phone Store? Did you build it in Unity? Then you could be eligible to enter the UNITY game developer Windows competition. There are prizes of $50,000, $30,000 and $10,000 on offer, with games being judged on quality (50%), originality and creativity (30%)... Continue Reading →

UNITY Porting Day – Glasgow – 29th March

Microsoft, Nokia and Unity are hosting a series of Porting Days across the UK, with one taking place in Glasgow on Saturday 29th of March at the Glasgow School of Art's Digital Design Studio, at The Hub, Pacific Quay. Attendees will receive a token for free registration to the Microsoft App Store.  According to Microsoft:... Continue Reading →

NOW HIRING – Ruffian Games

We've just added several new contract programming positions from the team at Ruffian Games in Dundee. If you've not come across Ruffian before, they're the team behind Crackdown 2 and a whole slew of Kinect games including Kinect Star Wars, Kinect Nike+ Training, Kinect Playfit and Kinect Sesame Street Season 2. There's no word on... Continue Reading →

Bringing Unity to the Facebook Canvas

Unity's web player is a popular choice for many developers to get their game out to the public, and Facebook's announcement from the Unite 2013 Conference yesterday will offer developers another route to the players. Support for the Unity web player in the Facebook Canvas has been vastly improved. As part of Facebook's drive to... Continue Reading →

What if Unity3D was Unity2D?

The challenges behind the development of a 2D game are not the same as those in a 3D game. Unity have addressed these issues, and have announced the inclusion of a number of 2D specific tools for developers will ship in the upcoming Unity 4.3. The four main areas that will be addressed are flat... Continue Reading →

Unity set to showcase gaming tiles with Unity Games publishing arm

Announcing a new publishing arm, Unity Games, from the stage of Unite 2013 in Vancouver today, Unity CEO David Helgason is positioning the company as the multi-platform option of choice for developers. Providing their own publishing arm to showcase the best of breed gaming titles which use Unity. While Android and iOS fans continue to... Continue Reading →

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