Event: InGAME Insights

Event: InGAME Insights

InGAME Insights is a new series of events hosted by Creative Dundee, in partnership with InGAME. The series will focus on the future of Dundee’s creative sector, with a focus on games and interactivity.

While building a successful games business can be tough, 2020 has been particularly challenging for those working and starting out in the creative economy. The Insights series will explore the issues and opportunities facing those working in the sector, as well as what comes next.

At each event, three inspiring panelists from the city – and beyond – will bring their perspectives about all things relating to creativity, business, access and leadership, through discussion and conversation.

On Wednesday 23rd September 2020, from 7pm – 8.30pm. Insights will welcome Cassia Curran, Colin Anderson and Beth Bate. The panel will consider topics including: emerging signals and insights, the opportunities for collaboration, designing organisational culture, sustainability and creative growth.

As well as a lively panel discussion, there will be an opportunity for questions from the audience, and the chance to connect with other attendees through relaxed breakouts, so insights can be shared by everyone taking part.

InGAME and Creative Dundee are running these events as they believe that creative businesses and individuals have been significantly impacted by the pandemic. They told the SGN:

The ways in which we ‘do’ business have radically shifted. Vital opportunities to physically network have been cut. Serendipitous chances to bump into opportunities have gone. And working in isolation looks a likely route for many over the long haul. Creating opportunities for the city’s creative and games sectors to meet, collaborate and share insights is needed more than ever to help ensure the future sustainability of the city’s creative industries.

InGAME Insights will be a bi-monthly series of events which are open to anyone, anywhere with an interest in creativity/games and Dundee.

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Cassia Curran is an adviser at WINGS Interactive, a fund that invests in games by female game developers and diverse teams.

She was Head of Business Development at Jagex in Cambridge, UK, where she developed deals in M&A, publishing and IP licensing, as well as founding the company’s first Diversity & Inclusion group.

Prior to Jagex, she worked in Business Development and Investor Relations at NetEase in Hangzhou, China.

Colin Anderson is a 30 year veteran of the videogames industry with credits including international hit franchises such Crackdown, Lemmings, and Grand Theft Auto whose now legendary radio station music format he pioneered while working as Audio Director for Dundee’s DMA Design. He served for a decade as a director of The Independent Game Developers Association (TIGA) and currently advises the Scottish Government on creative industries policy as part of its Creative Industries Advisory Group.

Colin is founder and business development director of Denki Ltd. which he set up in 2000 and whose latest game, ‘Autonauts’, was a ‘Top Steam Release’ upon its public launch in October 2019. As well as this he currently serves as Commercial Director for Earthbound Games Ltd. who successfully secured a second private equity funding round in June 2020 to continue development of its Axiom Soccer game. Colin has served as judge for both the BAFTA and DEVELOP interactive awards, and advised Abertay University on the syllabus structures for its undergraduate and masters degree programs. As a long-time advocate of Dundee’s videogame cluster he is also familiar with the unique challenges facing the region’s next generation of videogame businesses and loves helping new companies avoid the many mistakes he had to learn first hand. You can find out more about Colin at: denkicolin.com.

Beth Bate is Director of Dundee Contemporary Arts (@DCADundee). With large-scale gallery spaces, cinemas, a print studio and an award-winning learning programme, DCA attracts over 400,000 visits a year.

Previously Beth was Director of Great North Run Culture in Newcastle and a consultant on curatorial and advocacy projects with organisations including The British Museum, Arts Council England, and Tyne and Wear Archives and Museums.

Originally from Wales, Beth has a BA (Hons) in English with History of Art and an MA in Museum Studies. She is a Clore Fellow, a Trustee of Edinburgh Art Festival and a member of the Scotland Advisory Committee for the British Council. Beth was a selector for the British Pavilion‘s 2022 presentation of Sonia Boyce at Venice Biennale and is a member of the Art Fund’s Steering Group on Touring and Shared Exhibitions Research. She is also part of the Dundee Partnership Cultural Strategy Group and the Tayside Regional Programming Group, was a selector for the Fleming Wyfold Art Prize in 2018 and is a member of the Scottish Parliament’s Cross Party Group on Culture.

InGAME Insights:

Date: Wednesday 23rd September 2020

Time: 7.00pm – 8.30pm

Tickets are free, held on Zoom and booking is essential!

Event hashtag: #creativeclusters

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