The Creative Leadership Programme Scotland is a new two-day lab, for women working in the games sector in Scotland, created by Women In Games
UPDATE: ENTRIES EXTENDED UNTIL 17:00 on FRIDAY 16th SEPTEMBER. OKAY – We have had a huge number of last minute requests from people across the country asking for some extra time to get their entries …
Volunteers are needed to help with a new Gaming For Good club being run by Heart of Midlothian’s innovation centre, exclusively for girls and non-binary young people.
Women In Games, the global not-for-profit organisation dedicated to promoting equity and parity for all women and girls in games and esports, has issued a statement following the recent media reports on discriminatory and toxic behaviour within the games industry.
The Women in Games Galaxy will encompass more star events & satellite activities than ever before Conference, Awards, Games Jam, Esports Tournament, Networking, Community Events and more will be hosted virtually from September 6th-18th 2021 Women …
Funding applications have opened for this year’s grants programme from Digital Xtra Fund, Scotland’s charity committed to increasing the number and diversity of young people learning innovative digital skills.
Headed up by London-based independent developer Payload Studios, the Tentacle Zone Incubator is a programme offering mentorship, networking opportunities and an all-round games industry insight to independent developers with disabilities or neurodiversites, who come from lower socioeconomic backgrounds, are of an underrepresented gender, or are POC or LGBTQ+.
Scotland has an astonishing new videogames taking place in February 2021. The Play Away Festival 2021 is a fortnight’s festival of gaming from our friends at the Tinderbox Collective. Play Away is taking a different …
Queer Me, or The Queer Games Library, is a new digital game library and archive, which will curate video games which offer the opportunity to explore diverse gender and sexuality expressions, or a queer perspective through play.
When asked if they thought game publishers should take a stance on societal issues, an overwhelming number of the 4000 players who took part in the Gamer Sentiment Study on Diversity and Inclusion said they were either neutral on the issue or in favour of it. Whatsmore, that sentiment held true across all demographics, regardless of race, gender identity, sexual orientation, or having a disability.