New GameMaker pricing offers new developers and indies a gateway to multi-platform publishing
Whether you’re creating your first game or publishing your next big hit, GameMaker, the multi-million downloaded 2D game development engine, created in Dundee, Scotland, has never been easier.
The global games market is evolving rapidly. There are not just thousands, but millions of games being released every year, not just by experienced studios, but by artists, designers, part-time developers and creators of all kinds looking for new ways to bring their visions to life.
From today, these creators have absolutely free access to all GameMaker’s powerful tools and functionality, with no restrictions to the games they build.
As YoYo Games, the studio behind GameMaker says:
Today everyone can learn how to build games by starting slowly and enjoying the thrill of creation. And if your creations are ready to be shared with the world, there is an option to get your game out to your favorite platforms, fast.
New GameMaker Pricing
Ever more platforms are being adopted by game creators all around the world, with huge audiences for every device. One of the biggest challenges for game developers and creators is ensuring their titles can reach those platforms, allowing them to find an audience on every device. People now want to access their games everywhere, from their PC or a game console to their mobile or on the internet, from wherever they are.
To meet those needs and encourage developers to ship their games everywhere YoYo Games is making its purchasing options broader, more affordable and flexible.
From today, YoYo has combined all of its ‘non-console’ platforms into a single Indie option where developers can publish across all these platforms from a single version of the game. The company has also lowered the price of shipping to console platforms for studios.
The new GameMaker Pricing for developers is:
- Indie at $9.99 Monthly / $99.99 Yearly
- Enterprise at $79.99 Monthly / $799.99 Yearly
The current GameMaker Ultimate (all platforms) license is $1,500 for a year – the same functionality will be available in the Enterprise licenses for around $700 less a year.
That’s a good deal.
All new creators also benefit from free access to a wealth of high-quality demos and tutorials – Like the recently released Little Town and Fire Jump tutorials – created by industry professionals, to help them to learn the basics of GameMaker.
Russell Kay, CTO at YoYo Games, said:
Our vision has always been to make it as easy as possible for anyone to start making awesome games. Today’s announcement represents a huge step forward in making GameMaker more accessible to game creators of all levels. We are also committed to fostering creativity within our community and will be introducing exciting new initiatives in this area later this year.
Krystian Kolondra, EVP PC & Gaming at Opera, added:
The gradual lowering of technical hurdles has already enabled the democratization of content publishing, through platforms like WordPress, and video creation through YouTube. Making games is the next big step in the creator economy. By making GameMaker free for new game creators and more flexible for Indies and Studios, developing skills and creating great games has never been easier.
In January 2020, YoYo Games was acquired by browser developer and consumer internet brand, Opera. Together with Opera GX, the world’s first browser built specifically for gamers, GameMaker has formed the cornerstone of the new Opera Gaming division. Over the coming months, stronger synergy with Opera GX will give GameMaker game creators and studios enhanced access and visibility to share and promote their games to over 10 million Opera GX monthly users. Opera GX and GameMaker recently announced the Opera GX Game Jam, calling on creators to create the next offline game for the “No Internet” page in Opera GX.
As well as being used by game artists, hobbyists and studios across the world, GameMaker has also been used to fuel many multi-million hits, including indie classics such as Risk of Rain, Hotline Miami and the fan favorite critical darling, Undertale. Other indie success stories include GameMaker’s Best Game of 2020, Forager and Hyper Light Drifter, which became Apple’s iPad Game of the Year in 2019 after already seeing massive success on console platforms.
For more information on the new GameMaker pricing or to sign-up for your free GameMaker account and start learning visit YoYo Games.
A good deal???
£80 yearly for desktop export vs £35 yearly.
£80 yearly vs £76 one-time fee for desktop export.
£80 yearly vs £115/150 one-time fee for Web/Mobile.
Visit the reddit for actual thoughts – https://www.reddit.com/r/gamemaker/