When asked if they thought game publishers should take a stance on societal issues, an overwhelming number of the 4000 players who took part in the Gamer Sentiment Study on Diversity and Inclusion said they were either neutral on the issue or in favour of it. Whatsmore, that sentiment held true across all demographics, regardless of race, gender identity, sexual orientation, or having a disability.
Games Go Guerilla? What does that even mean? Well, hopefully it's an event which will showcase some of Scotland's most interesting, innovative and intriguing indies - as part of the Beyond Festival.
TIGA has released new data indicating growth of 17% in employment within the games industry in Scotland between November 2018 and April 2020.
Make Your Games Business Better: Two new courses offering vital creative business skills to Scotland's freelancers, founders, startups and small businesses have launched. Find out more here.
Recent research shows the number of mobile games downloaded has hit record levels, during the Covid19 crisis, with casual titles and match-three games among the most popular.
The full speaker lineup for next month's Designing With Data: The Future of Videogames event has been announced. The keynote presentation will be from Dr Luke Dicken, the Director of Applied AI at Zynga, where he leads a team driving innovation at the intersection of AI, Analytics, Game Development and Computational Creativity. Luke’s long term... Continue Reading →
What role does data play in designing, developing and running the world’s leading videogames? Data science company Effini has partnered with InGAME, the innovation centre for games and media enterprise in Dundee, to discuss and debate this issue, as part of Data Fest 2020. Taking place on March 11th, in the heart of Dundee’s thriving... Continue Reading →
A new research report from UKIE and the BFI shows Scotland as the fourth largest cluster in the UK's video games industry, with Edinburgh and Dundee in the top 10 cities for game development.
New research from industry body, TIGA indicates growth of 27% for Scotland's games sector in 2016/17.
2014 was a strange year for the Scottish games industry. The number of companies in the country shrank slightly (to around 85) and the number of games released also decreased to around the same number - 85, down from 2013's 93 releases. The diversity of the releases increased however, from the next generation versions of... Continue Reading →