Seven Scottish Studios Selected For InGAME Challenge
Seven Scottish game development studios have been selected for the next round of the InGAME Nesta Healthy Eating Challenge competition.
Seven Scottish game development studios have been selected for the next round of the InGAME Nesta Healthy Eating Challenge competition.
game design and game technologies to better understand and solve the challenge of healthy living and promoting healthy food choices.
Remedy Quest, the casual mobile game, inspired by science, which aims to make the subject of vaccines, vaccinations and combatting viruses more widely understood, is out now for iOS and Android devices.
Created by Glasgow-based studio Game Dr, the game was supported by an Innovate UK grant, as well as scientists and schools across the whole of the UK.
AdInMo, the InGamePlay brand advertising platform, has published the results of a mobile in-game advertising campaign by Walk the Walk, aimed at reaching new and younger audiences as well as raising awareness of male breast cancer.
The Scottish Game Developers Association is hosting as cosy fireside chat with the truly epic Dr Carla Brown, the founder and CEO of Game Doctor. Taking place on Wednesday 30th June at 18:00 (BST), the …
Before I Forget, the BAFTA-nominated narrative game about living with dementia launches on Nintendo Switch, Xbox One & Xbox Series X today. Initially released on Itch.io and Steam last summer, the game was created by 3-Fold Games, a indie game partnership between journalist turned narrative designer at Massive Entertainment Chella Ramanan and Dundee-based games designer Claire Morwood.Â
An introduction to Dundee-based Konglomerate Games, who’s videogames are helping children with Cystic Fibrosis breathe more easily
Scotland has an astonishing new videogames taking place in February 2021. The Play Away Festival 2021 is a fortnight’s festival of gaming from our friends at the Tinderbox Collective. Play Away is taking a different …
Gaming and Me: Connections, Identity and Support takes for granted the fact that millions and millions us have very healthy and productive relationships with the games we play, and that games can be an integral and hugely meaningful part of their players’ lives.
Strange Sickness is a new narrative game, based in medieval Aberdeen, whent he city faced the perils of plague.
It is based upon real historical data from the city’s unique records, which run from 1398 to the present day.