
The game is a re-imagining of the classic arcade title, Gauntlet, where players must explore multiple levels of an infested dungeon, fighting off enemies, finding provisions and seeking the kidnapped princess.

Dungeon Smash launches on July 1st and will cost a mere 240 Microsoft points (or around £2 in old money).
Initially the game started as a quick remake of Gauntlet with twin-stick controls but without any story. It was a game I was making for my 14-year old self. The initial story idea came from the artist Stuart Beel who I contracted to do “5 pictures of Princesses being rescued and portraits of the player-characters” but he came back with a lot more. Reading Jesse Schell’s book on game design challenged me to fill out this story and make something more than just a Gauntlet clone.

As every classic arcade gamer knows, Gauntlet broke new ground for co-operative multiplayer gaming, years before the advent of home consoles, split-screen action or this Internet thing.

We’ll let you know as soon as it comes out.
“Reading Jesse Schell’s book on game design challenged me to fill out this story and make something more than just a Gauntlet clone.” Never leave home without it…and looking forward to some smashing.
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