Game Maker Now Available On STEAM

It is a truth universally acknowledged that a young game designer, in possession of a good idea, tends to do nothing with it.  Ever.  Except in the pub, when they moan to friends that they can't get funding, that games don't make money these days and that now they've mentioned it aloud, it will be …

What’s Hot & Wet & Steamy?

A lovely cup of tea, obviously.  Which is the main component of Cobra's dreamy Storm In A Teacup, which is now available on Steam to download for your PC or Mac. If you've not come across the game before, it's a charming, whimsical and slightly surreal platformer in which a young lap in a teacup …

Free Games

It would seem that the generosity of spirit, love and compassion which the games industry is famous for, is shining out like a beacon for Christmas 2011. A variety of developers have provided promo codes for their games to say Merry Christmas, Happy Holidays, or more ecumenically, have a lovely couple of weeks off... Here's …

The Ship – Back From The Dead

New Edinburgh-based independent studio Blazing Griffin has acquired the highly acclaimed online title The Ship: Murder Party. The Ship was originally created by Outerlight, another Scottish development studio, which sadly went out of business earlier this year, before the company's second game - Bloody Good Time was released on Xbox Live Arcade. The Ship was …

iBomber Defence – Now On STEAM

Cobra's ridiculously addictive tower defence game iBomber Defence continues its apparently unstoppable blitzkrieg, across gaming platforms, with Steam the latest to fall to the game's fabulous blend of action and strategy. Available now for both PC and Mac, iBomber Defence is priced at a very reasonable £3.49. It's too late for us, but you might …

So Long, And Thanks For All The Pish…

More bad news for the games business in Scotland.  Leith-based Outerlight, the creator of the online title The Ship, is 'all but dissolved' according to company founder Chris Peck. An interview given to BigDownload, which was subsequently picked up by GamesIndustry.biz, reveals some of the problems and frustrations the company and Peck went through during …