Protoplay 2012 – Day 2

Previously on Protoplay... Having never missed a Protoplay since its inception, PP:2012 will be my 6th, and I'm fortunate enough to have seen it from pretty much every angle available, staff helper, contestant (and winner!), and plain old attendee. This year I get to see it with a reporter's eyes, thanks to ScottishGames (I promise …

Users, Creators, Love, Sex and Dwarves – Edinburgh Interactive (Session 6)

Into the final speaker sessions with an almost filmic title. Users to Creators  Starting with a discussion about using the market to create economic growth we have Bill Liao, CoderDojo (@liaonet) Ian Livingstone, Life President Eidos (@Ian_Livingstone), Ella Romanos, MD Remode Studios(@ella_romanos),  and Ray Maguire, Interactive Opportunities. Introduced by Fred Hasson, who started the whole …

Noise, Reality, Experience and Crowdfunding Zombies – Edinburgh Interactive (Session 5)

  Who need lunch, as we take you into the afternoon. Getting Above the Noise With more than 500,000 games and applications on Android, iPhone and other devices, players and developers both need a way to find each other. You’ll meet three companies; GREE, Flurry, and Tapjoy, who are creating global networks and tools for …

Dragons, Zombies and A Day in the Life – Edinburgh Interactive (Session 4)

Yesterday Edinburgh Interactive closed, with a Dragons Den type affair; the idea concerning a pitch of a game or interactive experience to a panel of Ian Livingstone (Life President Eidos), Rob Woodward (CEO Scottish TV), Bill Liao (Co-founder coderdojo.com), Mark Phillips (Harbottle & Lewis) and chaired by Sean Dromgoole (GameVision/Some Research). The event was done …

Dare Protoplay 2012 – Day 0

 If you’re reading this, Dare will probably be in full swing already. if you’re yet to go though, allow me to get you in the mood by sharing what makes this year’s even so important. Prologue This is the third Protoplay I’ve attended in person. I first found out about it almost four years ago, …

Art, Squirrels and the New Reality – Edinburgh Interactive (Session 3)

Back from lunch and into the fray with Are Computer Games Art?   Chris Bateman @SpiralChris International Hobo and Ren Reynolds (@RenZephyr) Virtual Policy Network got a good response from the audience. Hell, yes! We thought computer games were art. Hosted by Ren, he posed the question to Chris who started with Ernst Gombrich’s Meditations …

Fun, Consequence and Emotion – Edinburgh Interactive (Session 1)

David Yarnton, Chairman of Edinburgh Interactive, opened the 10th anniversary festival. Selling the festival on the aspect of change, the speed of change and the impact on everyday lives as an introduction to the festival at large. With advances in the industry David noted how inundated we are with options for entertainment, including social media. …

The UKs Biggest Indie Games Fest

The line-up of games which will be shown at the Dare to be Digital Protoplay Indie Festival has been announced.  It's looking awesome... There are over twenty new games in the showcase, including those developed by the Dare+ masterclass and titles from Abertay university's Mprof students.  There's a great mix of local companies and developers, …

In the Heart of the Sticky Stuff

In the heart of Glasgow a game jam is occurring. We're here at Glasgow Calley Jamming 4 Small Change - developing games for young carers - and, as always, we're already deep in ideas, concepts and the building of games. For a few years now I’ve been reporting on the Gamer Jam’s at Glasgow Calley; …

Steve Hammond’s Manual Override: Category 7

When I was young, I used to have a recurring dream where I was falling. Books from the library, interpreting dreams, were of no use in telling me what it meant. I was falling upwards into the sky, pulled by a force towards something I couldn’t see. I knew it was there, some horrific thing, …