Conversation with Silicon Valley – Girl Geek Dinners

It has been a while since Girl Geek Scotland hosted a dinner but they certainly came out with all guns blazing for their return, with a host of fantastic guests... Continue Reading →

Enable LAC Games Workshop

We were delighted to be invited to Guerilla Tea’s second workshop with Enable Scotland’s East Renfrewshire Local Area Coordination (LAC) Team; with some parents and LAC’s there with the kids.... Continue Reading →

March Madness – IGDA Scotland Event, Dundee

After a bit of a hiatus its great to see the IGDA Scotland meetings getting back on track with last months meet up in Glasgow, for a play party of... Continue Reading →

Jamming in Diversity – The Trials and Tribulations of the Jam

Jamming isn’t the easiest of things. However you do it, undertaking a 48 hour journey to produce a game from conception to birth, isn’t easy and there are likely to... Continue Reading →

Listen to your Heart – Global Game Jam brings an Audio Twist in 2013

As chief organiser Brian McDonald pressed play on the audio file you could see that everyone in the room wasn’t paying full attention. Only as the regular, pumping, sound of... Continue Reading →

Users, Creators, Love, Sex and Dwarves – Edinburgh Interactive (Session 6)

Into the final speaker sessions with an almost filmic title. Users to Creators  Starting with a discussion about using the market to create economic growth we have Bill Liao, CoderDojo... Continue Reading →

Noise, Reality, Experience and Crowdfunding Zombies – Edinburgh Interactive (Session 5)

  Who need lunch, as we take you into the afternoon. Getting Above the Noise With more than 500,000 games and applications on Android, iPhone and other devices, players and... Continue Reading →

Dragons, Zombies and A Day in the Life – Edinburgh Interactive (Session 4)

Yesterday Edinburgh Interactive closed, with a Dragons Den type affair; the idea concerning a pitch of a game or interactive experience to a panel of Ian Livingstone (Life President Eidos),... Continue Reading →

Art, Squirrels and the New Reality – Edinburgh Interactive (Session 3)

Back from lunch and into the fray with Are Computer Games Art?   Chris Bateman @SpiralChris International Hobo and Ren Reynolds (@RenZephyr) Virtual Policy Network got a good response from... Continue Reading →

Pay, Horsepower and Reward – Edinburgh Interactive (Session 2)

Getting Brands to Pay for in Game Purchases With spiralling development costs, piracy concerns, and a competitive market meaning less return on each project; game developers are increasingly looking at... Continue Reading →

Powered by WordPress.com.

Up ↑

%d bloggers like this: