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After 9 volumes, 31 issues and just under 10 years of publications, The Computer Games Journal has ceased operations as a standalone academic journal.
“What is Game Studies?”, you might be asking. Well, luckily there’s a whole day of panels dedicated to that very question and much more at the PlayAway Festival, the first of which is chaired by our guest today, Dr Matthew Barr.
BONUS INTERVIEW: Scotland's premier indie retro game developer Ally Low tells us about his tool to help dyslexic players in this bonus interview podcast.
Why is it that some multiplayer games see an explosion of popularity at launch only to fizzle out six months later, while a select few seem to stick around indefinitely? William Kavanagh, who is a PhD student in Computer Science researching game balancing at the University of Glasgow, has a theory.
BONUS INTERVIEW: Games researcher Gabriel Elvery explains why we get so emotionally attatched to game characters in this extended podcast conversation.
The connections players make with videogame characters are of great interest to Gabriel Elvery, an LKAS PhD funded researcher at the University of Glasgow. Elvery, who will be delivering a workshop at the upcoming Play Away Festival, is exploring how and why we become so attached to virtual worlds and their residents, and what we can learn from these interactions.
When asked if they thought game publishers should take a stance on societal issues, an overwhelming number of the 4000 players who took part in the Gamer Sentiment Study on Diversity and Inclusion said they were either neutral on the issue or in favour of it. Whatsmore, that sentiment held true across all demographics, regardless of race, gender identity, sexual orientation, or having a disability.