BONUS INTERVIEW: Communications & Community Lead Eltanin Casciani tells us about her role at Team Junkfish in this bonus interview podcast.
SGN 009: We've got the best problem this week which is far too mcuh news to fit into one podcast. Where have you all been hiding it?
SGN 008: This week we're chatting all about user generated conent, from Half-Life mods that became indie darlings, to early GTA moders and, yes, even THAT Twilight fanfic.
SGN POD 006: It's the big man Pikachu's birthday this week so we threw him a suprise party so suprising that even we weren't expecting it.
SGN POD 005: This week we've been attending keynotes, panels, talks, workshops and everything they'll let us into at Tinderbox Collective's wonderful PlayAway Festival. Listen as we rundown everything we saw and learned. (Spoiler: loads)
SGN POD 004: Marketing - the oh so daunting but oh so important part of being a succesful games studio. Over the course of an hour, we try to give as much encouragement as we can to the Scottish games community to not feel intimidated by the prosepect of marketing their games. No one's going call you a sell out, we promise!
BONUS INTERVIEW: Scotland's premier indie retro game developer Ally Low tells us about his tool to help dyslexic players in this bonus interview podcast.
SGN POD 003: This week's episode is all rumination and preparation as we respond to your lovely feedback so far and hatch plans for world domination. We talk about the news (including the return of Games Master), our Facebook group and a little more about Dwerg Saga.
BONUS INTERVIEW: Games researcher Gabriel Elvery explains why we get so emotionally attatched to game characters in this extended podcast conversation.