It’s easier than ever to publish your own game thanks to accessible platforms like itch.io, the mobile app stores and Steam Direct. However, many independent developers still see value in signing publishing deals to get their games off the ground. Should small and/or young studios still be looking to make publishing deals, or are they better taking their future into their own hands?
Cloud Jumper, the serene new exploration game from Hyper Luminal, is a bit of a curveball from the Dundee-based studio. We speak to Creative Director, Rob Madden about the game's sandbox style and stylish visuals.
HyperBrawl Tournament, the ultra-violent futuristic sports brawl-em-up is OUT NOW, with Dundee's Hyper Luminal Games responsible for the Xbox One and Nintendo Switch versions. Developed by Milky Tea, Hyperbrawl Tournament combines the best elements of the legendary Speedball and the hugely popular Bloodbowl (or indeed, the criminally under-appreciated Bodycheck), but angrier, slicker and with all... Continue Reading →
Dundee's Hyper Luminal Games has been fairly quiet for the last few months. Since the company's breakout success with Big Crown Showdown in 2018, they've been doing... something, quite successfully judging by the fact the company is growing (and hiring). The question is of course - for what? That's been partially revealed, thanks to a... Continue Reading →
Dundee studio Hyper Luminal Games is celebrating its most successful year yet, with the announcement that the studio has doubled both it's headcount and turnover in the last 12 months. In true games industry style, the Hyper Luminal team is celebrating by announcing a new recruitment drive, searching for programmers at all levels, a mid-level... Continue Reading →