SGN 008: This week we're chatting all about user generated conent, from Half-Life mods that became indie darlings, to early GTA moders and, yes, even THAT Twilight fanfic.
At a recent conference, Take-Two CEO Strauss Zelnick stated that the PS5 and Xbox Series X version will not be “simple port” but rather a “remaster” with improved “technology” and “visuals”.
According to Take 2, the service enjoyed its busiest year ever last year and garnered a 28% hike in revenue for the company. Those numbers look set to continue climbing too, with Take 2 having announced it will be bringing a standalone version of GTA Online to PS5 and Xbox Series X later this year.
Gaming and Me: Connections, Identity and Support takes for granted the fact that millions and millions us have very healthy and productive relationships with the games we play, and that games can be an integral and hugely meaningful part of their players’ lives.
The Scottish BAFTA Awards ceremony took place in Glasgow last night. A star-studded crowd on hand to watch the winners accept the famous BAFTA trophies. James McAvoy (Filth) and Sophie Kennedy Clark (Philomena) won the best actor categories for film, while David Tennant (The Escape Artist) and Shirley Henderson (Southcliffe) picked up the best actor... Continue Reading →
The Internet. Haven of democracy. Tool of freedom. The single greatest information tool in the history of humanity. A series of pipes. It's a great thing. It allows us to communicate more openly. It enables us to chuckle at kittens. It ensure game developers are kept informed about just how much gamers love and appreciate... Continue Reading →
Develop Magazine has published a week of features examining and exploring the games sector in Scotland, kicking off with a provocative piece of editorial asking if Scotland could become the next Finland? Scotland is a nation that potentially faces major political changes this year, but how will that affect the region’s impressive output of video... Continue Reading →
Take 2, parent company of Rockstar Games has reported that GTA V has achieved the company's highest ever sell through sales revenues, with the game achieving $800M in global sales in the first 24 hours of release. This is a record for the GTA series, for Take 2 and may well be the highest day... Continue Reading →
Sixteen years ago, in November 1997, the original Grand Theft Auto was released for the PC and PlayStation One. Created by DMA Design in Dundee, the game achieved almost instant notoriety, followed by a growing audience which saw beyond the headlines and recognised that the game offered something different to most of the games available... Continue Reading →
By any criteria, Grand Theft Auto is one of the most famous - and successful - video games franchises in the world. Since the initial game was released in November 1997, there have been seven major game releases, with 14 games in total, counting chapters and additional content. In total, the series has sold 125M... Continue Reading →