Dundee-based games studio Hyper Luminal Games is one of two studios to receive funding of £35,000 from the Inclusive Design for Immersive Experiences Challenge, alongside Sugar Creative. The challenge enables small and medium enterprises (SMEs) to work with InGAME, the StoryFutures Academy, Open Inclusion and XR Access, to create experimental inclusive innovation processes and pilots.... Continue Reading →
you have a VR headset, Glasgow School of Art research student Austin Wolf is inviting you to take part in a study about narrative engagement in VR - based upon Scottish folklore.
ChangingDay, a Glasgow-based start-up, has raised more than £670,000 to create virtual reality games for autistic people.
Artist Danny Grant made the video using Unreal Engine, which he taught himself from scratch at the beginning of the first lockdown in March last year.
Sound of Light, a collaborative sound performance experience built for the Oculus Quest VR headset, is an example of not only how VR might help us to bridge that communication gap but also how it may facilitate us to communicate ideas and emotions that simply can’t be expressed to one another in a real world environment.