Why Players Are Leaving Your Game – And How You Can Stop Them

For many developers, their focus is on completing and launching a game.  User acquisition is the key.  Visibility in a crowded market is the major issue.  Once the game is on the market however, unless there's a serious problem, the game can be... easy to ignore. That can be a huge problem. Especially for games utilising free-to-play... Continue Reading →

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