The Scottish Games Network and the Edinburgh branch of the BCS, the Chartered Institute for IT, have announced a special joint session exploring how game design methodologies, behavioural loops, and playful thinking are transforming financial services and digital engagement. Titled: More Than Games: Reimagining the Future of Financial Engagement, the event takes place on Wednesday... Continue Reading →
Open Speaker Call: Seeking Technologists, Designers and Studios.
Weโre looking for game developers and creators working on projects outside the consumer games market. Video games are no longer confined to entertainment. Around the world, the underlying toolsets, workflows, and philosophies of game design โ from real-time 3D simulation and virtual production to behavioural systems and playful interaction design โ are transforming industries including... Continue Reading →
Develop 2026 – Building The Interaction Economy
Develop: Brighton in a baking July is less of a conference and more of a multi-day endurance sport with more than games on offer.Having navigated this particular marathon for around twenty years now, I arrived prepared. The survival toolkit this year was simple: a ludicrous amount of Factor 50, a variety of killer shirts (shout... Continue Reading →
Connecting the Ecosystem: Barclays Eagle Labs to Host Creative Industries Meet-Up in Glasgow Next Week
Creative businesses and games developers from across Scotland are being invited to connect, collaborate, and break down industry silos at a new cross-sector Media and Creative Meet Up networking event in Glasgow next week. Hosted by Barclays Eagle Labs, the Media and Creative Meet Up will take place on Thursday, June 25, from 5:30 PM... Continue Reading →
Beyond the Consumer Market: Bringing The More Than Games Message To Develop: Brighton 2026
The global games market in 2026 is more crowded, volatile, and competitive than ever before. For independent studios and established developers alike, relying solely on consumer retail success is becoming an ever-riskier strategy. That is why I am headed to Brighton this July to deliver a session on how developers can unlock entirely new, sustainable... Continue Reading →
The Interactive Frontier: Why Dundeeโs โBig Telly Jamโ is a Masterclass in Cross-Sector Innovation
Biome Collective and Arcadia present Big Telly Jam at CoSTARโs Realtime Lab The CoSTAR Realtime Lab at Waterโs Edge is set to host a transformative one-day workshop on 6 May 2026, as Biome Collective and Arcadia join forces for the Big Telly Jam. Supported by Creative Scotland, the event is designed to dismantle the silos... Continue Reading →
Meet Scotland’s Creative Community: Join the More Than Games Drinks Reception Tomorrow
Following the major More Than Games: Creative Industries Edition event tomorrow, the Scottish Games Network is inviting the entire games sector to join a unique evening of cross-sector networking drinks. This is a rare opportunity to meet peers and colleagues from outside games development, across the wider creative and cultural community in Scotland - but... Continue Reading →
Fun Is Not A Four-Letter Word: SGN Challenges Scotlandโs Creative Sector to Embrace ‘Playful Thinking’
The Scottish Games Network (SGN) today announced the 'More Than Games: Creative Industries Innovation Summit,' an initiative set to bridge the country's vibrant games ecosystem with its creative, cultural, and heritage sectors. Scheduled for November 26th, 2025, at Barclays Eagle Lab in Glasgow, this invitation-only event is supported by The National Lottery through Creative Scotland.... Continue Reading →
The Quiet Work: An Update on the Next Chapter for Scottish Games
You may have noticed that the news feed on the Scottish Games Network has been quieter than usual over the past week. That quiet has not been for a lack of activity. In fact, itโs been precisely the opposite. Behind the scenes, this has been a period of intense and focused work. Itโs been a... Continue Reading →
Glitchers’ Sea Hero Quest Goes Viral in South Korea, Highlighting the Global Impact of Games for Good
Scottish studio GLITCHERS has seen its groundbreaking dementia research game, Sea Hero Quest, go viral in South Korea after a social media post mistakenly claimed the game could help diagnose the condition. While the studio has clarified this is not the case, the incredible surge in interest is a powerful testament to the game's global... Continue Reading →
