
The goal of the workshop was to show that creating games and working within the games industry is far more open and inclusive than many people might think.
The team, now named Lazy Boys, came up with an ideas for an ‘endless runner’ type of game in which the main protagonist (Norman) would take to the rooftops to avoid hostil elderly people. It would be called, On The Free Run.
In total, the Lazy Boys had around 4 hours to work on the game, from concept to creation, a spectacular achievement.
Better yet, Guerilla Tea has applied a little polish, finalised the games and released On The Free Run for both Google Play and Apple iOS. FREE.
The fact that the company has gone on to finalise and publish the game speaks volumes about Guerilla Tea’s commitment to the project. The input and support from other people within the industry including Phil Harris, Ryan Locke (and your editor) helped provide context and an overview of how the games industry works.
We are very, very impressed. By everyone involved.
You can find the Apple iOS version here.