
According to Dan, “It was great to be asked to work on the book but it was a huge challenge to get all the research done to the high level of accuracy that Guinness rightfully demand, I’m very pleased with how my section, and the book on the whole, turned out.”
Kirsten meanwhile told us, “Having set gaming world records in the past I have always been very proud of the certificates on my wall but being part of the team putting together this year’s book is a huge privilege. The release of the Guinness World Records Gamers Edition has become an annual industry event. It’s a great read too. Buy it!”
Yeah. Buy it. Otherwise you may never know which game features the most real-world mountain ranges.