Why Players Are Leaving Your Game – And How You Can Stop Them

For many developers, their focus is on completing and launching a game.  User acquisition is the key.  Visibility in a crowded market is the major issue.  Once the game is on the market however, unless there's a serious problem, the game can be... easy to ignore. That can be a huge problem. Especially for games utilising free-to-play... Continue Reading →

What’s In A Game? Science Festival Probes Deeper…

Many events in Scotland are beginning to incorporate elements of gaming, games culture and exploring the rapidly evolving interactive industry. This year's Edinburgh Science Festival is looking into the impact of the gaming revolution on society.  It's asked several expert speakers - and your editor - to explore topics ranging from the rise of indie gaming... Continue Reading →

OUT NOW – Staking Claims

Staking Claims is an original new game from Guerilla Tea - and there's a good chance you've already played it... The company tells us their inspiration for the game first appeared on a slot train to London. To pass the time, the team grabbed a notepad and pens and started playing an old game they remembered from... Continue Reading →

Powered by WordPress.com.

Up ↑

%d bloggers like this: