Steve Hammond’s Manual Override – Developer Hell
‘Development Hell’ is a well-known term for the painful gestation of a Hollywood movie. Whether modern AAA games suffer the same problems from concept to release, I don’t know personally […]
‘Development Hell’ is a well-known term for the painful gestation of a Hollywood movie. Whether modern AAA games suffer the same problems from concept to release, I don’t know personally […]
The 2012 Dare to be Digital competition came to a climax yesterday, when the winning teams were announced at a star-studded, glamorous and confetti covered awards ceremony. The awards were […]
One of the companies we were massively impressed by at the recent Engage-Invest-Exploit event in Edinburgh was Speech Graphics. Their technology, which synchronises lip movement with recorded speech is simply […]
Like the cat flap, onions and gravity, the greatest inventions are simple and obvious once you see them. ’Why?’ you wonder, ‘didn’t I think of that first?’ Chances are you […]
Digital Goldfish, the studio behind the hugely popular iOS versions of the Bloons series of games are celebrating a phenomenal start to 2012 with news that the latest game in […]
Firebrand Studios, in Glasgow, contacted us a couple of days ago to point towards some very positive coverage for the company’s current project for the Nintendo Gameboy 3DS, Need For […]